necrophilia: (pic#15775101)
ᴊᴇs(s) ᴛʜᴇ ʜᴏᴇʙᴀɢ。 ([personal profile] necrophilia) wrote2025-06-05 08:15 am
Entry tags:

september.

I finished Life is Strange: Double Exposure!

tl;dr — I really enjoyed it. It might be my favourite LiS game. (Someone ask me my ranking. I dare you.)

Full spoilers below the cut.


I was surprised by how much fun I had with Max this time around, as I wasn't really a huge fan of her during the original game. Like, she was fine? But kind of dull. Chloe outshone her with an actually compelling plotline and a superior voice performance; it was Chloe I got attached to, so I was surprised when I realised how much stronger a Max story is without Chloe weighing it down.

I think the fact that I go into this not offended by the fact that Max dared to continue living her life without Chloe. I chose the Bay ending in LiS and stick by it; I can't condemn an entire town to save a single person and I don't think the Bae ending was thematically fulfilling. So the fact that we have a whole game dedicated to a post-Chloe Max that can canonise either ending doesn't bother me. I liked that Max addressed her trauma from everything that happened in Arcadia Bay. It was interesting to me. I like her much more as an adult than I ever did as a teenager.

The characters are considerably more memorable in Double Exposure. I know who they all are! In LiS, there was a gaggle of teenagers I couldn't tell apart and had no interest in. I actually cared about Gwen and was happy when she didn't indulge Max's nosiness. Loretta was very well realised and I took joy in telling her to back off. Moses was my astrophysics bro. I even had a difficult time choosing between love interests for the first time ever, when it historically has been very easy for me. Warren was elbowy and the personification of comphet, no thank you; Sean dating anyone felt weird due to his circumstances; and Ryan was so baked into the plotline of TC with exquisite dramatic tension it was impossible to not choose him.

In DE, I chose Vinh because I can't resist Protagonist/Sketchy. While I enjoyed it, I definitely had moments of, "aw, Amanda is so sweet! Can't I date her too?" Maybe I'll double dip next playthrough.

The OST was a banger. This is the first time I've downloaded an LiS soundtrack! I think I ran to Spotify as the credits were playing. The last song before the credits, with the scene it accompanied, really hit me in the heart and I was emotionally compromised. A lot of thematic beats, such as Max refusing to go through what she went through at the end of the first game and forcing the world to give her a third option, or when she decided to stay in Caledon and open up to people and finish what she started, felt written for me. I am fully invested in this part of her journey; it's a shame the game underperformed financially and may not get a follow up.

It reminded me a lot of Across the Spider-Verse. Is it as good as Across the Spider-Verse? Of course not. But the similarities are wholly things both properties get right and do very well.

The setting was lovely, although I wish we had been given more opportunity to explore. The gameplay did railroad a bit more than I would have liked, including not warning me when the story was going to move forward. Swapping between timelines was fun, yes, but a bit underutilised.

I really liked how Safi lost her mind at the end and set herself up as the Magneto to Max's Professor X. I don't care that it's unpopular, I'm all in on that plot. Let's MCU this shit. Safi can recruit Evil Daniel Diaz and his bleach blond frosted tips.

This is the first game I've played in a bit (possibly all year) where I'm really eager to jump into a second playthrough. I want to slow down and check out all the little things I missed. And not accidentally choose the clown makeup during a romantic scene.
rionaleonhart: kingdom hearts: sora, riku and kairi having a friendly chat. (and they returned home)

[personal profile] rionaleonhart 2025-06-05 06:28 pm (UTC)(link)
It's good to see some positivity about this game! I've seen so much of the fandom being relentlessly negative about it, but all of the criticism seems to focus on the fact that Chloe isn't in it, which just leaves me going 'but... presumably there are things that are in the game, right? What are those like?'
rionaleonhart: final fantasy xiii: lightning pays intense attention to you. (speak carefully)

[personal profile] rionaleonhart 2025-06-06 12:18 pm (UTC)(link)
It does seem like Chloe would be tricky to include! You'd have to either disregard one of the first game's endings entirely or try to create two paths that feel equally satisfying to players, despite the fact that a major character only appears in one of them, which seems like it'd be extremely difficult.

I saw on PSN stalking that you own it but haven't played it yet?

I don't own it, but Ginger does! Tem and I are planning to watch them play at... some point? We'll need to find a time when Ginger, Tem and I are all a) available and b) in the mood for an emotionally intense game, which can be tricky to coordinate.